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Subject:
From:
Brian Ellis <[log in to unmask]>
Reply To:
TechNet E-Mail Forum.
Date:
Sun, 20 Jun 2004 10:27:56 +0300
Content-Type:
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text/plain (424 lines)
David

It would be nice if combat situations no longer existed, then these
problems would not occur :-)

Yours from Utopia,

Brian

David Douthit wrote:

> Bruce,
>
> I am dismayed at this approach allowed by management. We are not talking
> about
> computers or MP3 players here. This is a combat, harsh environment,
> lives on the line
> situation.
>
> I have seen far to many field problems from hardware that "has passed
> all levels of military qual testing including ballistic shock, vibe and
> all environmental scenarios (these occur every 100 units)."
>
> The concept of justifying your position with the statement, "In
> addition, I have yet to see a card returned from the field (whether it
> be the US or Iraq) where this part has been called into question.",
> requires
> the ability to put at risk the lives and missions of combat personnel. I
> find this to be an unacceptable
> position. Not only do those boards need to be replaced with properly
> designed and built units but the
> person and/or persons that authorized this should be relieved of their
> positions.
>
> Their are more than enough risks in combat situations. Do not add to
> them!!!
>
> David A. Douthit
> Manager
> LoCan LLC
>
> =================================
>
>> But Bill, I agree with your assessment.  I think we would have been
>> better
>> off with a board re-spin.  And I also agree, dead bugs "should" only
>> be for
>> prototypes and development.  Part of the problem with this board was
>> it was
>> first brought into production in 1997.  Since that time we here at GD
>> have
>> taken great strides to institute a better DFM process.  Now if this was
>> designed for prototype phase, we would push for, and get in almost all
>> cases, a redesign to remove not only dead bugs but any cuts and jumps
>> that
>> also might be needed to make the first boards work.  Like you said
>> though,
>> you have to work slowly to bring the military into new technology.  I
>> still
>> get asked every time a board is going through design if we can install
>> different parts such as BGA's.  I'm bringing them along but sometimes
>> it's
>> a slow process.
>>
>> Bruce Stilmack
>> GDLS-TO Manufacturing Engineer
>> (850) 574-4773
>> [log in to unmask]
>>
>>
>>
>>                    "Kasprzak,
>>                    Bill (sys)           To:     [log in to unmask]
>>                    USX"                 cc:
>>                    <bkasprzak@MOO       Subject:     Re: [TN] Dead Bugs
>>                    G.COM>
>>                    Sent by:
>>                    TechNet
>>                    <[log in to unmask]
>>                    RG>
>>
>>
>>                    06/19/2004
>>                    08:17 AM
>>                    Please respond
>>                    to "TechNet
>>                    E-Mail
>>                    Forum.";
>>                    Please respond
>>                    to "Kasprzak,
>>                    Bill (sys)
>>                    USX"
>>
>>
>>
>>
>>
>>
>> Bruce,
>>
>> I'm very familiar with the various reasons why your board was never
>> upgraded. (In the military business, it's typically, ".... because we
>> qualified the system with the 'dead bug'.")
>>
>> I'll still contend that a board redesign and a delta qual would still be
>> cheaper than installing the 'dead bug' 800 times and counting.
>>
>> Tell me you're not attaching wires to the resistor pak. This is nuts.
>>
>> 'Dead Bugs' should only be intended for development, prototypes and small
>> production orders (<50 pcs).
>>
>> Bill Kasprzak
>> Moog Inc., Systems Group, Process Engineer
>>
>>
>>
>>
>
>
> Bruce D Stilmack wrote:
>
>> But Bill, I agree with your assessment.  I think we would have been
>> better
>> off with a board re-spin.  And I also agree, dead bugs "should" only
>> be for
>> prototypes and development.  Part of the problem with this board was
>> it was
>> first brought into production in 1997.  Since that time we here at GD
>> have
>> taken great strides to institute a better DFM process.  Now if this was
>> designed for prototype phase, we would push for, and get in almost all
>> cases, a redesign to remove not only dead bugs but any cuts and jumps
>> that
>> also might be needed to make the first boards work.  Like you said
>> though,
>> you have to work slowly to bring the military into new technology.  I
>> still
>> get asked every time a board is going through design if we can install
>> different parts such as BGA's.  I'm bringing them along but sometimes
>> it's
>> a slow process.
>>
>> Bruce Stilmack
>> GDLS-TO Manufacturing Engineer
>> (850) 574-4773
>> [log in to unmask]
>>
>>
>>
>>                    "Kasprzak,
>>                    Bill (sys)           To:     [log in to unmask]
>>                    USX"                 cc:
>>                    <bkasprzak@MOO       Subject:     Re: [TN] Dead Bugs
>>                    G.COM>
>>                    Sent by:
>>                    TechNet
>>                    <[log in to unmask]
>>                    RG>
>>
>>
>>                    06/19/2004
>>                    08:17 AM
>>                    Please respond
>>                    to "TechNet
>>                    E-Mail
>>                    Forum.";
>>                    Please respond
>>                    to "Kasprzak,
>>                    Bill (sys)
>>                    USX"
>>
>>
>>
>>
>>
>>
>> Bruce,
>>
>> I'm very familiar with the various reasons why your board was never
>> upgraded. (In the military business, it's typically, ".... because we
>> qualified the system with the 'dead bug'.")
>>
>> I'll still contend that a board redesign and a delta qual would still be
>> cheaper than installing the 'dead bug' 800 times and counting.
>>
>> Tell me you're not attaching wires to the resistor pak. This is nuts.
>>
>> 'Dead Bugs' should only be intended for development, prototypes and small
>> production orders (<50 pcs).
>>
>> Bill Kasprzak
>> Moog Inc., Systems Group, Process Engineer
>>
>>
>> -----Original Message-----
>> From: [log in to unmask] [mailto:[log in to unmask]]
>> Sent: Saturday, June 19, 2004 6:38 AM
>> To: TechNet E-Mail Forum.; Kasprzak, Bill (sys) USX
>> Subject: Re: [TN] Dead Bugs
>>
>>
>>
>> We have been installing one dead bug SMT resistor pak on one of the main
>> electronic control boxes for the M1A1 SEP tanks since the beginning of
>> the
>> production cycle.  In this case a change was needed to make the board
>> functional, yet no one was willing to spring for an entire board layout.
>> This card and the box it goes into has passed all levels of military qual
>> testing including ballistic shock, vibe and all environmental scenarios
>> (these occur every 100 units).  In addition, I have yet to see a card
>> returned from the field (whether it be the US or Iraq) where this part
>> has
>> been called into question.  We have built a total of about 800 of these
>> cards and are continuing to outfit the M!A1 with this box (card).  So the
>> reliability factor, if installed correctly, is a none issue.  That being
>> said, myself and well as the assemblers hate the fact that we have to
>> install the part in this fashion.  So good reliability can easily be
>> achieved, but a price is definitely paid in assembly time.
>>
>> Bruce Stilmack
>> GDLS-TO Manufacturing Engineer
>> (850) 574-4773
>> [log in to unmask]
>>
>>
>>
>>
>>                    "Kasprzak,
>>
>>                    Bill (sys)           To:     [log in to unmask]
>>
>>                    USX"                 cc:
>>
>>                    <bkasprzak@MOO       Subject:     Re: [TN] Dead Bugs
>>
>>                    G.COM>
>>
>>                    Sent by:
>>
>>                    TechNet
>>
>>                    <[log in to unmask]
>>
>>                    RG>
>>
>>
>>
>>
>>
>>                    06/18/2004
>>
>>                    11:05 AM
>>
>>                    Please respond
>>
>>                    to "TechNet
>>
>>                    E-Mail
>>
>>                    Forum.";
>>
>>                    Please respond
>>
>>                    to "Kasprzak,
>>
>>                    Bill (sys)
>>
>>                    USX"
>>
>>
>>
>>
>>
>>
>>
>>
>>
>> Joe,
>>
>> A couple of obvious things.
>>
>> 1) If you have a customer that wants to disallow this for production,
>> then
>> he's willing to foot the bill for new board layouts. That's good.
>>
>> 2) If it's on the print, that takes precedence over any general rules or
>> other edicts. Whether allowed or not, you're obligated to make the
>> parts to
>> print.
>>
>> If "dead bugs" are part of "Production", gosh, I hope the order is very
>> small. "Dead Bugs" should be limited to development maybe even prototype
>> work. Otherwise, new board layout is needed.
>>
>> You might want to know why they're suggesting this? I'd be curious.
>>
>> Good Luck.
>>
>> Bill Kasprzak
>> Moog Inc., Systems Group, Process Engineer
>>
>>
>> -----Original Message-----
>> From: Kane, Joseph E [mailto:[log in to unmask]]
>> Sent: Friday, June 18, 2004 10:27 AM
>> To: [log in to unmask]
>> Subject: [TN] Dead Bugs
>>
>>
>> We've talked before about implementing design changes with "dead
>> bug" components, where you turn the part upside down, bond
>> it to the board surface, and solder wires to the pins.
>>
>> Of course, this takes more labor, but sometimes it's useful to
>> implement a change for a short time while artwork is being updated.
>>
>> Now we have a customer talking about disallowing this practice for
>> production.  Anyone have a good reason why dead bugs should be
>> outlawed?  Are there any specs that prohibit this?
>>
>> Joe Kane
>> BAE SYSTEMS Controls
>> Johnson City, NY
>>
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>>
>
>
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